I have been doing a lot of Hearthstone related content lately so I wanted to take a break from that and let the Old Gods metagame shake out and see how things look then. Instead I wanted to talk about something that bothered me a bit over the last week. Tracer was given to Heroes players who preordered Overwatch and she came with an awesome trailer.
Now I know what you may be thinking. It really stinks that people had to wait a whole week to play with the new Hero because they had no interest in Overwatch. I do agree with that sentiment and I think early access is one of the worst "rewards" to give players. But I don't want belabor a point that has been made for the last week in addition to the last time it happened with Artanis. Instead I want to go with something a little lighter.
At the end of Tracer's trailer Widowmaker shows up for a cameo appearance. This spurred a bunch of comments across the collective internet claiming that Widowmaker is too similar to Nova so it must be a Nova skin. That sort of thinking is narrow minded and doesn't give Blizzard enough credit for their hero design. Cho'gall remains one of my favorite things to play in ANY game. And heroes like Abathur and The Lost Vikings show how far outside they box they are willing to go when bringing new heroes into the game. In Overwatch Widowmaker can be played in a similar way to Nova, waiting for people to get out of position and kill them quickly. The difference is the tools they each have available to them. I put together a quick break down of what a potential Widowmaker hero could have in her kit. I'm not going to go into detail about damage numbers or cooldown lengths but at least it will be a jumping off point to see some options she could have.
Trait: Like Tracer, she uses her D to reload her ammunition. The mechanic feels really good on Tracer and allows for interesting talents.
Q: I went with something different for her Q ability. Having a melee ability doesn't feel right for a sniper character so I thought using her Q as a toggle between her assault rifle mode of her weapon and the sniper rifle version. The assault more works similar to Tracer where it fires on nearby enemies as long as you are in range. The sniper mode slows your movement speed as well as your attack speed but your attacks deal significantly more damage. It's close to Nova's Anti-Armor Shells talent but it is on demand and doesn't force you to commit to a play style for the remainder of the game.
W: Venom Mine is a useful ability for a couple of reasons. First, it's a decent source of damage that can help finish off someone trying to make their escape. But the way it is more often used in Overwatch seems to work similarly in Heroes. Often Widow will use her Venom Mine as line of defense for the area she has decided to set up shop in. If someone tries to flank her they trigger the mine and alert her that her position is no longer safe. Lunara players use her Wisp ability in a similar way. Toss it into a bush to make sure there is no gank party awaiting you. Use it to scout a mercenary camp or to cut off a potential escape route in a team fight.
E: Her grappling hook gives Widowmaker some mobility and gives her an escape mechanism when her position has been found out. This ability loses some of it's power when you remove the vertical movement of a first person shooter. One way it could work is if it pulls her to any structure or wall otherwise does nothing. This would include things like tree lines on the battlefield so that she doesn't need to hug her own towers to make use of the ability, but she does need to be extra mindful of her positioning.
Heroic: I have noticed, in the few games I've played with Tracer, that her Heroic feels really underwhelming. But that doesn't mean it can't have an impact on the game. That got me thinking about Widowmaker's Ultimate in Overwatch. She grants her entire team vision of the enemy team for a short time. I think you could use the same ability in Heroes. It would give you more information on your opponents and they have to be very careful about when they take camps and how spread they are for objectives. Things like Tyrande's Sentinel and Tassadar's Oracle are useful examples of vision and I think having a global version that recharges every 40 seconds or so could be really useful without being a traditional high damage Heroic,
I have no idea what kind of talents she would have and that's the part of a character's kit that really gives them depth. I do really think that a Widowmaker hero is possible in the future with a little flexibility and I'm sure Blizzard could do a much better job than I did here. Let me know what you think!
Thanks as always for reading! Until next time,
Chris